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Scene Manager development timeline

Like many similar tools in the industry, Scene Manager also started as an in-house development back in 2017. The goal of the project was to make the life of a 3D artist easier when using 3ds Max, giving them an intuitive, attractive solution. Since it was a great success internally, we decided to take it a step further and create a version that is available for everyone.

At the beginning of 2018, we started beta testing with a handful of bold users and at the end of October, we released version 1.0 which was the first big milestone.

Version 0.8 - 2018 May

  • Initial beta version
  • Flexible & modular UI
  • 14 modules
  • Batch render
  • Hdri browser

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Scene Manager 0.8 User Interface

Version 0.9 - 2018 Aug

  • Scene setup duplication
  • Auto creation of setups
  • Batch update multiple setups
  • Fetch Hdri from Dome properties
  • Improved batch rendering

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Scene Manager 0.9 User Interface

Version 1.0 - 2018 Oct

  • First stable release
  • New installer
  • Option to reorder setups
  • Improved sun and dome modules
  • New viewport settings

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Scene Manager 1.0 User Interface

Thanks to the awesome community, after the public release we received a lot of ideas, reports and requests. We kept improving and published a handful of updates with many improvements and fixes. We also focused on adding support to the latest versions of 3ds Max and the most popular render engines.

Version 1.1 - 2018 Nov

  • New XRef Scene module
  • New Scripting module
  • New Render output rules
  • Support for Render Settings presets
  • Import/Export render output presets

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Scene Manager 1.1 User Interface

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Scene Manager 1.5 User Interface

Version 1.4 - 2019 Jul

  • Added support for 3ds Max 2020
  • New Render Settings Override module
  • New Atmosphere module
  • Batch update output paths
  • Support for Render Manager

Version 1.5 - 2020 May

  • Support for 3ds Max 2021
  • Added FStorm, Arnold, Redshift & V-Ray 5
  • Integrated script editor
  • Render Elements module
  • UI improvements & dark theme
  • Object module
  • Hdri Haven integration

Version 1.6 - 2020 Jul

  • New Bake setup feature
  • Support for color correction maps
  • Improved Corona Render integration
  • New V-Ray IPR and Corona IR settings
  • Output preset import/export

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Scene Manager 1.6 User Interface

The next major milestone was version 2.0, which we released at the end of 2020. This was followed by another large update - version 2.1 - in 2021. These improvements took the Scene Manager to the next level by providing artists more control and powerful new features.

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Scene Manager 2.0 User Interface

Version 2.0 - 2020 Dec

  • 250+ custom properties
  • New Custom Render Settings module
  • Layer and Object properties
  • Object transformation per state
  • Export scene options
  • Resolution presets
  • Hdri Quick Browser
  • New render output presets
  • Improved Environment module features
  • Preview states without activating them

Version 2.1 - 2021 Apr

  • New Daylight System properties
  • Copy/Paste module settings
  • Custom export script
  • Improved Color Correction map support
  • Improved batch render and batch export
  • Animated camera transition
  • Added more options to the output modules
  • Support for 3ds Max 2022

After a long beta period, in 2022, version 2.2 was introduced. Besides improving the overall workflow and stability, we added support to the latest version of 3ds Max, V-Ray and Corona. We also introduced some highly requested features such as the ability to import and export Scene Manager settings across files.

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Scene Manager 2.2 User Interface

Version 2.2 - 2022 Apr

  • Import/Export states with geometry and maps
  • New Post-production module
  • Override object materials
  • New Variation module for product viz
  • Different output formats per render element
  • 3ds Max 2023 support
  • Corona 8 and V-Ray 6

If you would like to get your hands on the newest version and start your trial over, this is the perfect time. Click below to claim your 30-day free trial and download the latest version:


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Wanna shape the future of Scene Manager? Please contact us at support@pulze.io! We are looking forward to hearing about your ideas!