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Scene Manager Updates - April 2026

Scene Manager Updates - April 2026

Scene Manager 2.6.3 ships built-in RenderFlow submission, cloud rendering beta, 3ds Max 2027 support, and a refreshed documentation site.

Scene Manager 2.6.3 ships built-in RenderFlow submission, cloud rendering beta, 3ds Max 2027 support, and a refreshed documentation site.

Scene Manager

RenderFlow

Scene Manager Updates - April 2026
Humay Hasanova

Humay Hasanova

2 min read

RenderFlow Integration

Scene Manager now features a dedicated Submit to RenderFlow button, making it easier than ever to send your setups straight to your local render farm. No extra steps, press submit, and RenderFlow takes care of the rest.

RenderFlow Integration to Scene Manager

RenderFlow Cloud (Beta)

We’ve replaced Helio Cloud with our own cloud rendering solution: RenderFlow Cloud. A new dedicated RenderFlow Cloud button lets you submit setups directly to the cloud from within Scene Manager. RenderFlow Cloud is currently in beta, if you’d like early access, sign up here and we’ll get you set up.

RenderFlow Cloud

3ds Max 2027 Support

Scene Manager is ready for 3ds Max 2027. Whenever you decide to make the jump, your setups, modules, and workflows will be right there waiting for you.

Scene Manager 3ds Max 2027 Support

New Documentation

We’ve moved our documentation to a brand new home at docs.pulze.io — with refreshed content, a more modern look, and ongoing updates. Whether you’re just getting started or looking to get more out of Scene Manager, it’s the best place to explore.

Documentation in Scene Manager

Fixes & Improvements

Migrated license services to a new backend, fixed frequent logout issues, and removed the Assets, Plugins, and Render Manager modules.

Need help or want to share feedback? Join us on Discord or get in touch at support@pulze.io.


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Built for freelancers, studios and creative teams

Take your workflow further

If this article was helpful, you’ll love what our tools can do inside your production pipeline.