

Scene Manager Updates - April 2026
Scene Manager
RenderFlow


RenderFlow Integration
Scene Manager now features a dedicated Submit to RenderFlow button, making it easier than ever to send your setups straight to your local render farm. No extra steps, press submit, and RenderFlow takes care of the rest.

RenderFlow Cloud (Beta)
We’ve replaced Helio Cloud with our own cloud rendering solution: RenderFlow Cloud. A new dedicated RenderFlow Cloud button lets you submit setups directly to the cloud from within Scene Manager. RenderFlow Cloud is currently in beta, if you’d like early access, sign up here and we’ll get you set up.

3ds Max 2027 Support
Scene Manager is ready for 3ds Max 2027. Whenever you decide to make the jump, your setups, modules, and workflows will be right there waiting for you.

New Documentation
We’ve moved our documentation to a brand new home at docs.pulze.io — with refreshed content, a more modern look, and ongoing updates. Whether you’re just getting started or looking to get more out of Scene Manager, it’s the best place to explore.

Fixes & Improvements
Migrated license services to a new backend, fixed frequent logout issues, and removed the Assets, Plugins, and Render Manager modules.
Need help or want to share feedback? Join us on Discord or get in touch at support@pulze.io.


