Pulze Captain's (b)log!
News, Tutorials, Tips & Tricks and other read-worthy content!
What's new in Render Manager 2.1
The update brings new exciting features as well as important bug fixes. New job types, important updates and fixes, support for V-Ray 6 and more.
Scene and Render Manager for 3ds Max 2023 is available!
It’s been a few weeks since Autodesk announced the latest version of 3ds Max. We have been also busy making sure that these new updates are properly working in both Scene and Render Manager.
Spotlight Episode 2 - Red Going Blue
Our spotlight series continues with one of our long time users, Red Going Blue. We asked them about their company, the workflow before and after they adopted Scene Manager and their most beloved features.
Stay organized and boost your workflow in 3ds Max!
In this article we will go through the most commonly used 3ds Max features that defines your workflow when dealing with multiple angles and lighting conditions. Going through your camera, lights, layers, output and render settings before each render is time-consuming and leaves a lot of room for mistakes. This is the point where Scene Manager can help you a lot.
Scene Manager 2.2 is available now
We added some long-awaited features like Import/Export Scene Manager states including geometry and maps, new product viz and post-production modules, override object material and support for 3ds Max 2023!
Render Manager 2 out now!
Render Manager 2 out now! The new version has been rebuilt from the ground up to offer an artist-friendly and easy-to-use network rendering experience.
An unusual Space Invaders in 3dsMax
This mini-game started out as a personal experiment. My goal was to create a playable game inside the 3dsMax viewport. I decided to share the script for fun in celebration of 3D December!
Tales from the Support
Every week we receive a bunch of interesting tickets, from mysterious crashes and bugs to workflow optimization questions. We would like to share some of the more interesting cases so everybody can learn from it.
5+1 tips for better network rendering
As your projects grow and the more assets and plugins you use in 3ds Max, there is a high chance of something going wrong. These tips will help you stay away from problems, but if you are already in trouble I'll show you how to get out of it.
Spotlight Episode 1 - Blank Canvas Studios
Spotlight showcases the artists and companies using our products, their workflow, and the ways Pulze helps their daily routine.
Pulze Keynote 2021
Join us at D2 Online 2021 as we recap what happened with our products since last year. Also, will share a new initiative called: Pulze - Spotlight.
Free image drafting webinar
This webinar will introduce how to use Scene Manager like a pro and do 3D Sketching with Vray LightMix and Environment Fog.
Scene Manager 2.1 is out now!
After an extensive testing period, we are pleased to announce that the latest Scene Manager 2.1 is out. With the new updates and fixes, it is highly recommended to update as soon as possible.
Post Manager 1.2 is out now!
We've been receiving a huge amount of awesome feedback from you guys, and implemented some new features to make your post production workflow even more fluent!
PULZE & UNIFORM | Archviz Supercharged
Free Online Workshop at D2 Online! Join the Pulze team as they introduce and showcase their products designed for archviz artists and studios.