Project Dream Introduction by RenderRam
Check out this tutorial from RenderRam showcasing Project Dream and learn some insights how to get started with AI and what are the practical use cases.
The Evolution of Project Dream
The official beta of Project Dream has launched in October. Here is a summary of what has happened since then, including new features and examples!
The 2023 Conference Look Back
2023 has been an incredible year for us at Pulze! We've attended numerous conferences around the world, learning, sharing, and making connections. This blog posts sums up our experience and hopefully it will help you decide where to go next year!
A Deep Dive into AI Tools and Image Generation at Pulze
Péter and Mihály discuss the intersection of automation, AI, and design in the architectural visualization industry. They share their experiences with AI-generated content and how it is revolutionizing the workflow of designers and architects.
Elevate Your 3D Skills: Interior Render Practice
Learn the essential steps to achieve a balanced composition, match perspectives, set up lighting, and apply post-production techniques for a natural color palette.
Scene Manager Review by RenderRam
Our friend RenderRam provides an awesome review of the Scene Manager plugin. He covers the basics and the essence of Scene Manager with great style.
Autumn Rendering Challenge Roundup
In this article, we've rounded up several prestigious rendering challenges happening this autumn. Whether you're interested in architecture, cars, or creating captivating scenes, there's something for everyone.
Scene Manager 2.3 is available now!
Get ready to take your workflow to the next level with the latest version of Scene Manager. With exciting new features like Live Mode, the New Lights Module, and the Improved Post-Production/VFB Module, you'll be able to work faster and more efficiently than ever before.
From Draft to Final - Scene Manager Essentials with Blank Canvas
Check out how Blank Canvas is using Pulze - Scene Manager, controlling more and more aspects of their scene from the draft phase to the final render.
Keeping it together - A tutorial by Alex Auró from Brick Visual
Watch our latest tutorial from Alex Auró (Brick Visual) who showcases how he created 3 images with different moods while keeping everything in one single file.
10+1 awesome features in Render Manager
We collected some of the most useful features of Render Manager, including: node monitoring, software analytics, job submission, distributed rendering and our Scene Manager integration.
Getting started with Scene Manager and Helio Cloud
Scene Manager integrates seamlessly with Helio and lets you submit cloud renderings effortlessly with only a few clicks.
Meet the new Helio Cloud Render integration
We are happy to announce our partnership with Helio, a carbon-aware cloud computing company that is sustainable, efficient, and open.
Render Manager development timeline
The development of the first version goes back to 2016 when we started the project. Our initial mission with Render Manager was to create an easy-to-use, artist-friendly network rendering tool for the archviz industry.
Scene Manager development timeline
Did you know that it has been over 5 years since we started to develop the Scene Manager? A lot of things have happened since then and we have delivered many new features and improvements over the years.
What's new in Render Manager 2.1
The update brings new exciting features as well as important bug fixes. New job types, important updates and fixes, support for V-Ray 6 and more.
Scene and Render Manager for 3ds Max 2023 is available!
It’s been a few weeks since Autodesk announced the latest version of 3ds Max. We have been also busy making sure that these new updates are properly working in both Scene and Render Manager.
Spotlight Episode 2 - Red Going Blue
Our spotlight series continues with one of our long time users, Red Going Blue. We asked them about their company, the workflow before and after they adopted Scene Manager and their most beloved features.
Stay organized and boost your workflow in 3ds Max!
In this article we will go through the most commonly used 3ds Max features that defines your workflow when dealing with multiple angles and lighting conditions. Going through your camera, lights, layers, output and render settings before each render is time-consuming and leaves a lot of room for mistakes. This is the point where Scene Manager can help you a lot.
Scene Manager 2.2 is available now
We added some long-awaited features like Import/Export Scene Manager states including geometry and maps, new product viz and post-production modules, override object material and support for 3ds Max 2023!
Render Manager 2 out now!
Render Manager 2 out now! The new version has been rebuilt from the ground up to offer an artist-friendly and easy-to-use network rendering experience.
An unusual Space Invaders in 3dsMax
This mini-game started out as a personal experiment. My goal was to create a playable game inside the 3dsMax viewport. I decided to share the script for fun in celebration of 3D December!
5+1 hidden gems in Scene Manager
We collected some of the less visible but very interesting features of Scene Manager. These little gems will make your work faster and more efficient. As the plus one we selected an experimental feature that we never showed before. Make sure to try out all of them!
Tales from the Support
Every week we receive a bunch of interesting tickets, from mysterious crashes and bugs to workflow optimization questions. We would like to share some of the more interesting cases so everybody can learn from it.
5+1 tips for better network rendering
As your projects grow and the more assets and plugins you use in 3ds Max, there is a high chance of something going wrong. These tips will help you stay away from problems, but if you are already in trouble I'll show you how to get out of it.
Pulze Keynote 2021
Join us at D2 Online 2021 as we recap what happened with our products since last year. Also, will share a new initiative called: Pulze - Spotlight.
Free image drafting webinar
This webinar will introduce how to use Scene Manager like a pro and do 3D Sketching with Vray LightMix and Environment Fog.
Scene Manager 2.1 is out now!
After an extensive testing period, we are pleased to announce that the latest Scene Manager 2.1 is out. With the new updates and fixes, it is highly recommended to update as soon as possible.
Post Manager 1.2 is out now!
We've been receiving a huge amount of awesome feedback from you guys, and implemented some new features to make your post production workflow even more fluent!
PULZE & UNIFORM | Archviz Supercharged
Free Online Workshop at D2 Online! Join the Pulze team as they introduce and showcase their products designed for archviz artists and studios.