Take full control of your
3ds Max scenes

Create unique setups for every camera with their own lighting, render settings, and outputs. 25+ modules that keep your entire scene organized and ready to render.

Trusted by studios worldwide

Watch it work

Set up 10 cameras with different lighting, outputs, and render settings. Batch render them all with one click.

What's inside

Multiple setups, one file

Every camera angle, every lighting mood, every render configuration lives in your scene. See them all side by side, switch instantly, and never lose track of what goes where.

Every camera angle, every lighting mood, every render configuration lives in your scene. See them all side by side, switch instantly, and never lose track of what goes where.

The modular interface

25+ customizable cards you arrange per project. A simple exterior might use 5 modules, a complex interior animation might use 20. You see exactly what each setup controls at a glance.

25+ customizable cards you arrange per project. A simple exterior might use 5 modules, a complex interior animation might use 20. You see exactly what each setup controls at a glance.

One-click batch rendering

Set up 10, 20, or 50 variations and batch render them all with one click. No manual switching, no forgotten settings, no overnight surprises.

Set up 10, 20, or 50 variations and batch render them all with one click. No manual switching, no forgotten settings, no overnight surprises.

LightMix & Tone Mapping

Save and restore tone mapping, LightMix, and post-production layers per setup for V-Ray and Corona. No more re-adjusting every time you switch cameras.

Save and restore tone mapping, LightMix, and post-production layers per setup for V-Ray and Corona. No more re-adjusting every time you switch cameras.

Submit to RenderFlow

Submit all your setups directly to RenderFlow for local farm rendering. The fastest multi-job submission workflow in the market.

Submit all your setups directly to RenderFlow for local farm rendering. The fastest multi-job submission workflow in the market.

And much more!

Rule-based output builder

Consistent naming and folder structures with variables and presets. No manual typing.

Custom Properties

Add control for any camera, light, or object property. Make Scene Manager fit your exact workflow.

Templates

Import and export setups across the team. Scene handoffs become self-documenting.

Native Conversion

Convert to native Scene States, render presets, and batch render configs. Everything stays in your file.

Your workflow before & after Scene Manager

Before
After

Works with all major 3ds Max render engines

Deep integration with V-Ray, Corona, and FStorm including VFB post-production and engine-specific properties. Supports 3ds Max 2019 - 2027

Studios who rely on Scene Manager

"Scene Manager is one of those tools that, once you integrate it into your pipeline, quickly becomes a seamless part of any studio — and you struggle to remember a time before it. It hugely simplifies work for clients who require many variations, and it allows our artists to explore creative options for compositions and moods more efficiently. That level of easy creative exploration is invaluable."

Alex York

Founding Partner

"Since we started using Scene Manager, our workflow has become much faster and more efficient. It's definitely one of those essential tools that every 3D artist should have."

Riccardo Pistore

Lead CGI artist

"Scene Manager streamlines the workflow and saves a tremendous amount of time. Once you try it, you'll never want to go back to manual settings."

Hanna Huliako

CEO - 3dtouch studio

"We use Scene Manager extensively on all our visualisation projects. It has transformed the way we set up, manage, and develop scenes."

Ravi Solanki

Senior Architectural Visualiser

"Scene Manager has become an indispensable part of my visualization workflow. It allows me to manage lighting, materials, scene variations, and sequenced phasing all within a single file — saving countless hours and making it easy to explore multiple design options without juggling multiple scenes."

Tanner Johnson

Lead Visualization Artist (Canadian region)

"Scene Manager has been the biggest time-saver in my entire archviz journey, by a landslide! The ease of managing all cameras and lighting setups within a single scene is simply brilliant. Combined with RenderFlow, the work becomes even smoother. Knowing that all renders are running flawlessly across all render nodes, without having to worry or check back, provides a truly priceless peace of mind."

Mattijs de Bruin

Owner - 3D visualiser - MdB3d

"It's an essential part of my daily workflow! It makes my files easier to transition from one scene to another, and I can confidently batch render overnight knowing everything is exactly as I left it."

Diego

3D Artist - AUPA Archviz

"Scene Manager has obviously increased my efficiency, but it also had the side effect of unleashing creativity. You can experiment with so many different perspectives, image formats, and light moods without having to remember the settings you used. There are not many tools out there that can make your life easier and meanwhile also help you create better images."

Andrea Cogo

Senior Artist

"Scene Manager is creativity's best friend. It means more time to focus on artistry, giving CG artists the peace of mind they need."

Gino Giampaolo

CG Artist

"Fantastic product - I use it every day. Intuitive and easy to learn, a wide range of features, minimalistic and beautiful design, and most importantly, it works flawlessly without any bugs."

Nemanja Micanovic

Team Lean - AliceTech

"Scene Manager is one of those tools that, once you integrate it into your pipeline, quickly becomes a seamless part of any studio — and you struggle to remember a time before it. It hugely simplifies work for clients who require many variations, and it allows our artists to explore creative options for compositions and moods more efficiently. That level of easy creative exploration is invaluable."

Alex York

Founding Partner

"Scene Manager has obviously increased my efficiency, but it also had the side effect of unleashing creativity. You can experiment with so many different perspectives, image formats, and light moods without having to remember the settings you used. There are not many tools out there that can make your life easier and meanwhile also help you create better images."

Andrea Cogo

Senior Artist

"Scene Manager has been the biggest time-saver in my entire archviz journey, by a landslide! The ease of managing all cameras and lighting setups within a single scene is simply brilliant. Combined with RenderFlow, the work becomes even smoother. Knowing that all renders are running flawlessly across all render nodes, without having to worry or check back, provides a truly priceless peace of mind."

Mattijs de Bruin

Owner - 3D visualiser - MdB3d

"Scene Manager streamlines the workflow and saves a tremendous amount of time. Once you try it, you'll never want to go back to manual settings."

Hanna Huliako

CEO - 3dtouch studio

"Fantastic product - I use it every day. Intuitive and easy to learn, a wide range of features, minimalistic and beautiful design, and most importantly, it works flawlessly without any bugs."

Nemanja Micanovic

Team Lean - AliceTech

"Scene Manager has become an indispensable part of my visualization workflow. It allows me to manage lighting, materials, scene variations, and sequenced phasing all within a single file — saving countless hours and making it easy to explore multiple design options without juggling multiple scenes."

Tanner Johnson

Lead Visualization Artist (Canadian region)

"Since we started using Scene Manager, our workflow has become much faster and more efficient. It's definitely one of those essential tools that every 3D artist should have."

Riccardo Pistore

Lead CGI artist

"Scene Manager is creativity's best friend. It means more time to focus on artistry, giving CG artists the peace of mind they need."

Gino Giampaolo

CG Artist

"It's an essential part of my daily workflow! It makes my files easier to transition from one scene to another, and I can confidently batch render overnight knowing everything is exactly as I left it."

Diego

3D Artist - AUPA Archviz

"We use Scene Manager extensively on all our visualisation projects. It has transformed the way we set up, manage, and develop scenes."

Ravi Solanki

Senior Architectural Visualiser

"Scene Manager is one of those tools that, once you integrate it into your pipeline, quickly becomes a seamless part of any studio — and you struggle to remember a time before it. It hugely simplifies work for clients who require many variations, and it allows our artists to explore creative options for compositions and moods more efficiently. That level of easy creative exploration is invaluable."

Alex York

Founding Partner

"Scene Manager has become an indispensable part of my visualization workflow. It allows me to manage lighting, materials, scene variations, and sequenced phasing all within a single file — saving countless hours and making it easy to explore multiple design options without juggling multiple scenes."

Tanner Johnson

Lead Visualization Artist (Canadian region)

"Scene Manager has obviously increased my efficiency, but it also had the side effect of unleashing creativity. You can experiment with so many different perspectives, image formats, and light moods without having to remember the settings you used. There are not many tools out there that can make your life easier and meanwhile also help you create better images."

Andrea Cogo

Senior Artist

"Since we started using Scene Manager, our workflow has become much faster and more efficient. It's definitely one of those essential tools that every 3D artist should have."

Riccardo Pistore

Lead CGI artist

"Scene Manager has been the biggest time-saver in my entire archviz journey, by a landslide! The ease of managing all cameras and lighting setups within a single scene is simply brilliant. Combined with RenderFlow, the work becomes even smoother. Knowing that all renders are running flawlessly across all render nodes, without having to worry or check back, provides a truly priceless peace of mind."

Mattijs de Bruin

Owner - 3D visualiser - MdB3d

"Scene Manager is creativity's best friend. It means more time to focus on artistry, giving CG artists the peace of mind they need."

Gino Giampaolo

CG Artist

"Scene Manager streamlines the workflow and saves a tremendous amount of time. Once you try it, you'll never want to go back to manual settings."

Hanna Huliako

CEO - 3dtouch studio

"It's an essential part of my daily workflow! It makes my files easier to transition from one scene to another, and I can confidently batch render overnight knowing everything is exactly as I left it."

Diego

3D Artist - AUPA Archviz

"Fantastic product - I use it every day. Intuitive and easy to learn, a wide range of features, minimalistic and beautiful design, and most importantly, it works flawlessly without any bugs."

Nemanja Micanovic

Team Lean - AliceTech

"We use Scene Manager extensively on all our visualisation projects. It has transformed the way we set up, manage, and develop scenes."

Ravi Solanki

Senior Architectural Visualiser

Pricing

Start free, upgrade when you're ready.

Free

No credit card required

Up to 5 setups

Essential modules

Batch rendering

Submit to RenderFlow

Professional

per seat / month

Billed yearly

Everything in Starter

Unlimited setups

All 25+ modules

LightMix & Tine Mapping

Rule-based output builder

Custom Properties, Templates, Scripting

Recommended

Enterprise

Contact Us

Custom pricing for teams

Everything in Professional

Custom features

Custom pricing for teams

Dedicated support

Every idea, every angle, every mood. Ready to render

Every idea, every angle, every mood. Ready to render

Frequently Asked Questions

What is Scene Manager and how is it different from 3ds Max Scene States?

Scene Manager is a 3ds Max plugin that brings all your scattered scene settings (cameras, lighting, render configuration, outputs, post-production) into one clean, modular interface. Set up dozens of camera angles with unique settings in a single file, then batch render or submit them to RenderFlow with one click. It replaces the built-in Scene States with a modern, visual tool. You see exactly what changes between setups, you get 25 modules covering every major aspect of scene preparation, and the whole thing is designed to be reliable, predictable, and easy to share across a team.

Which render engines and 3ds Max versions does it support?

Scene Manager supports 3ds Max 2019 - 2027. V-Ray, Corona, and FStorm have first-class support, including VFB post-production and engine-specific properties. All core features work across all other engines as well, only the depth of engine-specific settings varies.

Is there a free version or trial?

Yes, both. The Free version supports up to 5 setups with the core modules (Camera, Resolution, Sun, Dome, Environment, Render Output, Notes, To-do, Thumbnail, Batch Rendering, Submit to RenderFlow). The 30-day trial gives you full Pro access with no restrictions, every module, unlimited setups. After the trial, you drop to the Free version.

Will my scene still work if I uninstall Scene Manager or my license expires?

Yes. Scene Manager data is stored inside the .max file, but your scene works normally in 3ds Max with or without the plugin installed. If you ever want to leave, Scene Manager can "bake" all your setups into native Scene States, render presets, and the built-in batch render dialog, or save each setup as a separate .max file. There's no lock-in.

Does it work with RenderFlow, Deadline, or Backburner?

Scene Manager has a first-class, native integration with RenderFlow that no other render manager can match: submit dozens of setups from a single scene file in one click, with the file uploaded once and every setup resolved at render time. For Deadline and Backburner, Scene Manager can bake setups into native 3ds Max batch render (submittable to either) or save each setup as a separate file for individual submission. You don't lose compatibility, but the RenderFlow workflow is dramatically faster.

Articles about Scene Manager

Scene Manager Updates - April 2026
Scene Manager Updates - April 2026

Scene Manager 2.6.3 ships built-in RenderFlow submission, cloud rendering beta, 3ds Max 2027 support, and a refreshed documentation site.

Scene Manager

RenderFlow

Apr 1, 2026

1 min read
Scene Management and Render Automation in 3ds Max
Scene Management and Render Automation in 3ds Max

Scene Manager simplifies 3ds Max scene management with per-camera lighting, render settings, layers, and one-click batch rendering for faster render automation.

Scene Manager

Feb 26, 2026

2 min read
What's New in Scene Manager 2.5 - Rebuilt Core and New Modules

Scene Manager 2.5 ships a rebuilt core for faster performance, new asset and plugin modules, preview mode, and streamlined scene organization.

Scene Manager

News

Apr 1, 2024

3 min read